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Sat 23 Jan 2016 09:15 - 10:00 at Room St Petersburg I - Session One Chair(s): Lindsey Kuper

Hypothetical reasoning is one of the best interdisciplinary tools we have for growing human knowledge, as it exercises imagination and empathy while yielding powerful abstractions. Operationalizing hypothetical reasoning (via programming languages) can therefore be used fruitfully in creative, imaginative activities. Conversely, pre-digital techniques for adding spontaneity and serendipity into creative work, based on collaborative play, have inspired digital interfaces and might be fruitfully extended to programming languages. I will illustrate how hypothetical reasoning and collaborative play pair well together as guiding principles, and using them, I will describe a unified design space of computational artifacts for programming, proving, storytelling, playing, and generating computational artifacts.

Chris received her Ph.D. from CMU this past September. She is interested in applying programming language theory techniques to computational creativity tools, especially for interactive experience design.

Sat 23 Jan
Times are displayed in time zone: (GMT-05:00) Guadalajara, Mexico City, Monterrey change

09:00 - 10:00: Off the Beaten Track - Session One at Room St Petersburg I
Chair(s): Lindsey KuperIntel Labs
OBT-2016-talks09:00 - 09:15
Day opening
Lindsey KuperIntel Labs
OBT-2016-talks09:15 - 10:00
Chris MartensCarnegie Mellon University